Your game.
Their table.
Zero friction.

Share a link. Your playtesters sit down in 60 seconds — no download, no account, no purchase. Build, test, and iterate on your board game entirely in the browser.

Free during beta
Watch the getting started video

See it in action

Built for active iteration

Component libraryGuest joinDiceMarkupTokens

Cards, tiles, boards, dice, spinners, coins, tokens, pawns, counters, and more — all ready to drag onto the table.

Why Playtest Parlor?

A playtesting platform, not a physics sandbox.

FeatureOther platformsPlaytest Parlor
Getting startedPurchase + desktop installOpen a link in any browser
Tester onboardingEvery player buys the appShare a link, no account needed
AutomationWrite scripts in codeVisual builder, no code
Playtest feedbackNothing built inSurveys, records, session replay
Session reliabilityHost disconnects, game diesServer-backed, always on
Asset hostingSelf-hosted URLs that breakManaged and permanent

The digital Sharpie

Write directly on your cards.

During a playtest, grab the marker and scribble a fix right on the card. Cross out a number, write a new one, add a note in the margin. Just like real life at the table — except every change is saved, undoable, and visible to everyone in real time.

  • Freehand marker with adjustable size and color
  • Place text labels anywhere on any component
  • Works on card fronts, backs, and individual dice faces
  • Deep undo stack per component
  • Permission-controlled: let everyone mark up, or just the designer
Markup editor with freehand drawing on a card

What sets us apart

Built for game designers.

Zero-friction access

No install, no purchase, no account for testers. Share a URL and your playtesters are at the table in under 60 seconds. Up to 16 players plus spectators.

No-code automation

Dozens of automation step types with a visual builder. Shuffle, deal, roll, score, prompt players, and branch on game state — no scripting required.

Session replay

Watch any playtest back on a timeline. See exactly what happened, when, and who did it. Review sessions you missed.

Structured feedback

Post-session surveys on fun, clarity, pace, and balance. Timestamped notes during play. Durable playtest records with outcomes.

Always-on sessions

Server-backed networking means the host can disconnect without killing the game. No peer-to-peer fragility.

Managed assets

Upload images or import from The Game Crafter. Assets are hosted, deduplicated, and optimized. No broken URLs.

Collaborative design

Invite collaborators to your game definition. Multiple designers work on the same game with full permission controls.

Undo everything

Full undo/redo with checkpoint snapshots. Recoverable trash. Undo an entire automation sequence in one action.

Discord integration

Every session gets its own voice and text channels. Screen sharing, persistent history, threads, and mobile — no extra accounts needed.

Spectator mode

Observers watch without interfering. Perfect for stakeholders, publishers, or co-designers who want to see the playtest without a seat.

Game resources

Attach rules PDFs, tutorial videos, and reference links directly to the session. Testers have everything they need without leaving the table.

Sleeves & card crafting

Two-sided protective sleeves let players combine base cards with overlays — enabling card crafting, legacy, and deck construction games.

How it works

01

Build your game

Import components from The Game Crafter or create cards, tiles, boards, dice, and more directly in the workspace.

02

Share a link

Your playtesters click a link and sit down at the table — no account, no download, no friction.

03

Watch and iterate

Run the session, capture feedback with built-in surveys, replay the session, and refine your design between tests.

Everything in the box

Every component a board game needs.

Cards & tiles
Decks & stacks
Tokens & pawns
Dice (d4-d20)
Spinners & coins
Counters
Timers
Bags & bowls
Boards & spaces
Sleeves
Buttons
Annotations

Common questions

Before you get started.

Is it really free?

Yes. Playtest Parlor is completely free during the beta. Your playtesters always play free — they never need an account or a purchase to sit down at your table.

Can my testers play on mobile?

Yes. Playtest Parlor runs in any modern browser — desktop, tablet, or phone. Share a link and your testers join from whatever device they have.

Do I need to know how to code?

No. Everything in Playtest Parlor is built with visual tools. Automation uses a no-code sequence builder with dozens of step types — no scripting required.

How do I get my game components in?

Import directly from The Game Crafter, upload your own images, or create components from scratch in the workspace. Assets are hosted and managed for you.

What about voice chat?

Every session integrates with Discord — you get dedicated voice and text channels, screen sharing, persistent history, and mobile access. No extra setup needed.

Can I replay a playtest session?

Yes. Every session is recorded. Watch the full playback on a timeline, see exactly what happened and when, and review sessions you missed.

Your next playtest starts here.

Share a link, not an install. Your testers play in 60 seconds.

Free during beta
Watch the getting started video